Each player sees a 5×5 grid on the card, with nine of the squares colored green and three squares colored black. How to play: 1. If the field operative touches a card belonging to the other team, the word is covered by one of the other team's agent cards. Each player sees a 5×5 grid on the card, with nine of the squares colored green and three squares colored black. How to Play Codenames Duet Setup. Middle: 1 is not a valid clue for the word in the middle of the table. The only foreign words allowed are those you would use in an English-language conversation. 2015’s Codenames was a big hit, being that rare hybrid of party game and thinky puzzler. Awesome! Germany Gönnheim Rheinland-Pfalz. Codenames Duet Game Rules Setup. You should act like you meant that word. Overall Rating: 9/10. The game requires working out the answers through a series of clues, so is both fun and educational. Your partner went down a dark alley looking for a contact and got caught by the assassins. In particular, if you guess a word that looks green from both sides of the card, your partner will cover it, and neither of you will give clues for it anymore. A turn always uses up a timer token. Rain: 2 would also be invalid because rain is part of RAINBOW. Gameplay Overview: The goal in Codenames: Duet is for you and your partner to guess 15 specific cards in the grid of 25. If your partner touches a word you see as black, that is an assassin. Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. Use the mission map the way that is the most fun for you. Often it's easiest to just give the clue without discussion, if you think you have found a good one. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!) You touch RUSSIA. This ends the game! Touching a tan word ends the turn. Then he or she makes a guess by touching one of the word cards. You can whisper, write things down, or even leave the room, if you want. They are field operatives.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-3','ezslot_7',113,'0','0'])); Randomly choose 25 codenames and place them on the table in a 5-by-5 grid. We hope you enjoyed the game. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Your partner will also be looking for a clue for words that are marked green on the other side of the card. A simple helper app for playing the card game Codenames, Codenames Pictures, and upcoming Codenames Duet (property of Czech Games Edition). Place a key card in the holder so that each player sees one side of the card. Proper names are okay, as long as they are one word. In this case, you mark a bystander by removing two checkmark-side-up tokens and flipping them over to mark the bystander. But RUSSIA was also green on her side of the card, so it counts as a correct guess. She can try to find the third river word, or she can try to find the other tree word. Your Opinion. Maybe your partner thinks the Battle of Waterloo happened in Russia? A 10th or 11th token can be added to make it a little easier. Intended for two or more players and recommended for ages 11 and up, this is a strategic word game that revolves around a secret mission. (Your choices are Berlin, Cairo, or Moscow). The key corresponds to the grid on the table. Set the plastic stand beside the word grid. Codenames: Duet is a cooperative word game for two or more players. A wrong guess in sudden death ends the game - both players lose, even if the guess was just an innocent bystander. Subtract 1 point if you needed the sudden death turn to win. Both of these grow on trees, so you say tree: 2. The red agent cards go in a stack in front of the red spymaster. In the example above, the red operative would be allowed 4 guesses because her spymaster said the number 3. ️‍♂️. Codenames: Duet is a cooperative word game for two or more players. Shuffle the deck of key cards and draw one at random. Online ranked and friendly play; Local pass and play; New game modes; Daily challenges ; Awards, customizations, seasonal words and more! (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)
The distribution of the assassins is interesting in particular since you can use it to infer information about the other side of the card. Pale squares are innocent bystanders, and the black square is an assassin who should never be contacted at all. The starting team will give the first clue of the game. Play Codenames wherever you go. She's not sure about the other miniature word, but she has figured out that you might eat a salad for lunch. If you can't find a good clue before time runs out, just give a clue for your hardest word and keep thinking while the other team plays. The incorrect guess ends the turn. By: Gaming Rules! Bio; Latest Posts; Gaming Rules! Go. If that guess is correct, your partner can guess again. You can't use your clue to talk about the letters in a word or its position on the table. Take a token from the time bank and place it on the word card, bystander side up, with the arrow pointing from you to your partner. All rights reserved. Timer OFF. You also say one number, which tells your teammates how many codenames are related to your clue. The game is over and you both lose. Gaming Rules! Have you been utilizing online platforms to play with your friends? That team wins. Codenames: Duet is best suited to older children and adults. If enabled a timer will countdown each team's turn. The card should be wider than it is tall, as shown above. Codenames – Duet Alchemists: … Return here when you succeed). Moscow uses only 8, while Berlin uses all 11. Your number of guesses is unlimited as long as you keep guessing correctly. Sorry. Although with Duet being really best as a two-player experience, it is likely not very necessary. The starting team is indicated by the 4 lights on the edges of the key card. Remove the cards covering the codenames and put them back in their stacks. Just beware of the assassins. The four lights around the edge of the key card indicate which team starts. (So the turn ends in the usual way, which in most cases will use up another timer token). Codenames Play Codenames online across multiple devices on a shared board. English has a long tradition of word play, and you should feel free to use clues like this if they make the game more fun. If you have only one token when you must give up two, you skip the sudden death turn and lose the game. HOW TO PLAY CODENAMES. To give all clues from one side before even starting to give clues from the other side is not in the spirit of the game. Your partner might see it as a green agent, in which case your partner covers it with a green agent card. Price: $16.59. If the turn ends by guessing a bystander, the clue giver takes a bystander-side-up token from the time bank and uses it to mark the incorrect guess, as usual. But then the other player should give a clue. You touch NAPOLEON and she marks the word with a green agent. Number of Players: 2+ Playing Time: 20 min. Meet the Codenames Family. On your side of the card, 9 words are marked in green. You are not allowed to give extra hints. Your information should be limited to what you can deduce from each other's clues. (Crepe is okay). There's more than … You can also find the Duet rulebook there. When you think you have a good clue, you say it. Codenames: Disney Family Edition includes an Advanced game play option. You've selected 400 words. English (Deep Undercover) [MA] English (Duet) English (Original) French. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. This helps everyone remember which team they are on. Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! You cover RANCH with a green agent card. The second number is the number of acceptable mistakes. Though the game was designed for two, you can add numerous players to either side, allowing group play. The words your partner wants you to guess could appear green, tan, or even black on your side. This will be the key for which clues belong to which team, with the blue squares belongi… It's always a bit of a stretch. You must never reveal anything about your side of the key card, except that you must tell your partner when all words you see as green have been covered by green agent cards. Final Thoughts: This is my version of Codenames. You have just completed the Prague 9-9 mission! If you have used up your last timer token and there are still words to be guessed, it is time for the sudden death turn. Shuffle the word cards and place 25 of them on the table to form a 5 x 5 grid. S: 3 is not a valid clue for three words that begin with S. Letters and numbers are valid clues, as long as they refer to meanings. After one or more correct guesses, your partner may choose to end the turn by taking a timer token from the time bank. But, if you’re looking to play Codenames with a larger group, then you can always checkout the original game, Codenames: Pictures, or many of the other themed games in the Codenames range. If EARTHQUAKE is visible, you can't say earth, quake, earthy, or quaking. It is possible to win on the other team's turn if they guess your last word. Codenames duet keeps the basic elements of codenames, give one-word clues to try to get someone to identify your agents among those on the table, but now you're working together as a team to find all of your agents. If you like the content of a board game on this site, please consider to buy the game. Your partner can make an unlimited number of correct guesses.eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_14',118,'0','0'])); Ideally, your partner will find all the words indicated by your clue. And again. It is legal to give a clue for only one word, but you will have to give some clues for two if you want to win the game. (Hundred: 2 might be better). Your partner takes time to look at all the words on the table. Some of our playtesters preferred a variant where the two players do not have to take turns. You say a word and a number … and nothing else. 400 all new words compatible with original codenames New cooperative gameplay Campaign mode to record your progress Variable difficulty to challenge even the greatest Spies Great with two players, or moreCodenames duet keeps the basic elements of codenames - give one-word clues to try to get … Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! The other words are innocent bystanders - people who get in the way. More missions are unlocked. Place the key card in the plastic stand so that each player sees only one side of the card. When you win a mission in Berlin, Moscow, or Cairo, mark it as complete. The game requires working out the answers through a series of clues, so is both fun and educational. Accents, vocal inflections, and singing are not allowed. You might not find all the words related to your partner's first clue. Subscribe for News. Variations: Like regular Codenames, you can basically play with as many people as you like and it doesn’t really change the basic facets of the game or give either team an advantage if they have more people. Codenames – Duet Alchemists: … (Why you don't already know who your agents are is a question that Congressional investigators will ge To set up play, lay out 25 word cards in a 5x5 grid. With so many key cards and words, each game will be completely different. I’ve found that the play of this game gets sillier and, oddly, slightly faster-paced with larger groups, so adding a few younger siblings ends up making it more fun. Each knows 9 secret agents that the other must contact. (Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!) If your partner guesses one of these words, you both immediately lose the game. You and your partner will take turns giving clues. Your partner touches DOLL. Hair: 5 is not a valid clue for SHAMPOO and PENTAGON. If the field operative touches an innocent bystander, the spymaster covers it with an innocent bystander card. eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-4','ezslot_8',129,'0','0'])); Each game has one key that reveals the secret identities of the cards on the table. The operatives indicate their official guess when one of them touches one of the codenames on the table.eval(ez_write_tag([[300,250],'ultraboardgames_com-large-leaderboard-2','ezslot_12',117,'0','0'])); If the field operative touches a card belonging to his or her team, the spymaster covers the word with an agent card in that color. This is also important to keep in mind when you are thinking up clues. She guessed ORANGE first. Some clues are invalid because they violate the spirit of the game. And if you’re looking for a diverting and entertaining game to play with your partner or roommate, this is a fantastic option. It already has a timer token, so she puts this on top of the agent card. Getting four words with one clue is a big accomplishment. This ends the turn. Note: To play Codenames Duet… Other games you might win in only 7 or 8 turns. Teams may privately discuss their clues to come up with the perfect one! Shuffle the word cards and deal 25 at random into a 5 × 5 grid, as shown. Designers: Scot Eaton, Vlaada Chvátil Artists: Tomáš Kučerovsk ý Publishers: Czech Games Edition. If you both have words left, you are both guessers. For example, when your partner touches a word, your side of the key card determines whether the guess is correct or not. We particularly enjoyed Codenames with big groups of friends, so we were nervous of Codenames Duet as a two-player experience, but how does the game play? She's not sure of the third river word. After some thought, she says Waterloo: 2. Codenames Pictures Card Game. Codenames. Let's suppose you find a good one while your partner is still looking, so you offer to give the first clue. You both win if you can find all 15 words in nine turns or less. Either wide edge can be on top. Keep reading for our full product review. The game needs the players to split into two even teams. If only bystander-side-up tokens are left, the guesser takes one of these instead and places it checkmark side up on his or her side of the table. On the other hand, finding a green word gives your partner a chance for another guess. In that game of guessing, teams compete to find cards related to the given hint-word. The arrow points from you to your partner. I bought Codenames Classic, and printed out 20 Duet grids that were posted on BGGs Files section for Codenames Duet. Using a double-sided clue card, each player will be showing 9 cards that must be guessed (3 cards overlap), and 3 assassin cards that your partner must not choose. We purchased Codenames: Duet so our reviewer could put it to the test. Full details are on page 10. These games deserve it. The number of timer tokens left in the time bank is the number of turns (and the number of clues) left in the game. Give yourselves 1 point for each timer token that a player took when ending a turn after a correct guess. Play with your friends. The second guess is made the same way as the first, and you mark the word according to the same rules. Create game. Hello Friends. In the original game, there is always the danger of the game grinding to a halt as fewer and fewer words remain to be chosen. The token is kept check mark side up in front of your partner. Two covert operatives are on a secret mission in a crowded city. Now you are free to take any mission connected to Prague. More Ways to Play! She picks NUT. If all 9 words that you see as green have been covered by agent cards, tell your partner that he or she has no words left to guess. If anyone makes an incorrect guess, you lose the game. You can choose to relax the "one word" rule and allow multi-word names, acronyms, titles, and compound words. ️‍♂️ This game works similarly to the board game Codenames Duet (though it is not the official game!). This forms the time bank. Details are on the back page. You can make your guesses in any order, and you do not have to take turns, but you are not allowed to discuss a guessing strategy. Touching a black word ends the game. Ultra BoardGames. Your partner might see it as an innocent bystander, in which case your partner marks it with a second timer token, with the arrow pointing toward you. Place a key card in the holder so that each player sees one side of the card. The spymasters should choose the key card randomly and slide it into the stand between them. Confident she has the right idea, she touches RUSSIA, because she just learned how to make Russian dressing. You can guess words related to any clue you have been given. Blue squares correspond to words that Blue Team must guess (blue agents). This is a sloth. If you prefer to play with strict time limits, you can download our timer app at codenamesgame.com. Teams take turns. If all your guesses are correct and you find the last green agent, you both win! We particularly enjoyed Codenames with big groups of friends, so we were nervous of Codenames Duet as a two-player experience, but how does the game play? You can evaluate how well you did by counting up your score: Give yourselves 3 points for each timer token left in the time bank. Price: $17.95 $19.95. Rather, it’s a cooperative game designed to be played with two people. Place the green agent cards and the assassin card where both players can reach them.eval(ez_write_tag([[336,280],'ultraboardgames_com-medrectangle-4','ezslot_2',129,'0','0'])); Place 9 timer tokens bystander side up beside the word grid, as shown above. The various missions require different skill levels and strategies. Continue Reading. The two players sit on opposite sides of the table. These extra tokens are colored blue to remind you to use only 9 in the standard setup. If everything goes well, your partner will guess as many words as you indicated by your clue and then stop. Your clue must be about the meaning of the words. Your partner also gives you clues for the words you need to find. Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. The team that goes first is indicated on the keycard by the color that runs along the border, and this team will also take the double agent tile because they will have one more card to guess. You mark RUSSIA with a timer token, bystander side up. You can't say part of a compound word on the table. Whilst Codenames Duet is primarily a two-player game, it can be played in teams with four or more players. Can it be used right now to play Duet, no. Your clue must be only one word. Enhance your board game experience with the gadget! Your partner touches RANCH, because ranch dressing can go on a salad. This site is dedicated to promoting board games. You will give clues to your partner so they can attempt to guess these words. Do other people want a chance to be spymasters? Try to avoid a clue that could lead to one of those words. You lay out 25 word cards in a 5x5 grid like normal, but you place a double-sided code card (one side shown at left) between the two players. If more than two players are playing the game, the players are evenly divided between the two sides of the table. When the field operatives say they are done guessing (or when they guess wrong) it is the other team's turn. If you are the spymaster, you are trying to think of a one-word clue that relates to some of the words your team is trying to guess. Check out Decode Duo! Great! Click on the CREATE ROOM button. The key card is double-sided so you and your partner can take turns giving each other clues. So in the example above, storm: 2 would be an invalid clue. Do not cover the word. (You do not give another clue). Your clue cannot be any of the codenames visible on the table. Randomly choose 25 codenames and place them on the table in a 5-by-5 grid. If you are having trouble, you can even use the sand timer on yourself. You can also find the Duet rulebook there. Through extensive research, we bring everything you need to know about board games. Order HERE —-> Codenames: Duet – The Two Player Word Deduction Game. Now it is Red Team's turn again. But hearth and ear are okay. A clue is one word and one number. 400 all new words compatible with original codenames ; New cooperative gameplay ; Campaign mode to record your progress ; Variable difficulty to challenge even the greatest spies ; Great with two players, or more ; You might like this too… A word marked by a timer token might need to be guessed by the other player. You can use one: 2 as a clue for METER and DOLLAR. Timer tokens are used to limit your number of turns. The only real change to the main mechanics involve the number of guesses that a player can make. You can just flip all the word cards over (or deal a new set), draw a new key card, and try again. The key corresponds to the grid on the table. But hideous is still okay. HOW TO PLAY OFFLINE/LOCALLY ️ The 2 players will play in co-op on the same phone, so you will be passing the phone around. Each turn costs you one timer token from the time bank. Then the guesser should guess as though the clue were valid. Take one of the mission maps from the pad. (And it helps the other team). This will mix the words more thoroughly. Choose the language of the word cards and start the game. It is also legal for your partner to take additional wild guesses, but we don't recommend it. Now in development, the game will include all the features that you love about Codenames and add some more! Each team chooses one player to be their spymaster. Unlike most two-person games, Codenames Duet doesn’t pit the players against each other. Duet Key Cards. For example, if you want your partner to guess ELEPHANT, ANT, and MOSQUITO while avoiding the assassin SLOTH, you can give a clue like lazy: 0. Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! They can debate it amongst themselves, but the spymaster must keep a straight face. The basic game rules are the same, with a few differences. Either it is used by the clue giver to mark a bystander the guesser touches, or it is taken by the guesser to indicate he or she is done guessing. A word that is covered by a green agent card does not need to be guessed anymore. Some games are a struggle where you run into lots of bystanders and have to use your sudden death turn to pull out a victory. While Codenames Duet was designed with two players in mind, the game really comes to life with teams. You have the words and key card shown here. Your partner knows that not every clue will be a perfect match. Share the room URL with your friends. Note: You are each giving clues for 9 green words, and 9 + 9 is more than 15, but some words appear green from both sides. The lines under the map can be used to keep notes on your failures and successes. How to Play Codenames Duet Setup. Codenames Duet. Catalan. [6] Codenames: Duet XXL was released in May 2019 and is the same as the original Codenames: Duet, except for the fact that it uses larger format (double-sized) cards. Codenames Gadget is a companion app for Codenames that provides … So, you just successfully completed a standard 9-token mission? Codenames Duet - Rules of Play says: Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. Cairo uses 9, just like the standard Prague mission. Leonardo da Vinci, IRS, New South Wales, Boxing Day, The Lord of the Rings, moth-eaten, and guinea pig might all be good clues, but they break the rule that a clue must be one word. (Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) (Your partner was actually giving a clue for NAPOLEON and RIFLE. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. Codenames duet keeps the basic elements of codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. This indicates that when you gave a clue, your partner guessed this word and ran into an innocent bystander. © 2020 Ultra BoardGames. Your partner also sees 9 green words and 3 black words, but they are mostly different words. Each team should then appoint a spymaster, they will be the clue giver for the game. Don't be afraid to give clues that are a bit of a stretch. Note: While shuffling the codename cards, be sure to flip over half the deck once in a while. Codenames: Duet was released in 2017 as a two player, cooperative version of the base game with 400 all new word cards. 3. There are 15 agent cards and 15 words to guess. One team claiming the blue agent cards and one team claiming the red agent cards. The guessing side may discuss their guess, but they should not say anything that would reveal information about their side of the key card. This happens if you exceed the acceptable number of incorrect guesses. Skill – Complexity. These games deserve it. The team may guess another word. codenames.cards. Play Codenames online, a multiplayer word game available on phone and desktop. However, discussion is not required. To set up play, lay out 25 word cards in a 5×5 grid. The original game shows that all you need for a great board game is a fun and original game mechanic. The starting team has 9 words to guess. Vlaada & CGE Team. Bio; Latest Posts; Gaming Rules! The game requires at least four players (two per team). Follow us on: Facebook. However, once you are out of bystanderside- up tokens, wrong guesses are penalized. A free word game inspired by Codenames - Play with your friends and family online or offline. When you are guessing, only your partner's side of the key card is relevant. If your partner guesses one of these words it is an incorrect guess. Share the room URL with your friends 4. The first number is the total number of turns. Your partner will have another chance to guess a word he or she missed on your first clue, so it might not be necessary to give another clue for that same word. If you consistently run out of time, consider adding a 10th or 11th timer token. The core idea is the same, but most of the details are different. She is guessing a word from the previous clue. That operative's team loses. If your partner touches a word that you see as green, that is a correct guess. You can stop guessing at any time, but usually you want to guess as many words as the spymaster said. Write your names in the Team box and then mark the circle labeled Prague. This site is dedicated to promoting board games. Your partner can make another guess if the first guess was correct. Follow us on: It will be one of that team's agent cards for the duration of the game. Your partner ends the turn by taking a timer token from the time bank. However, if a turn causes you to use up more tokens than you have, you lose immediately. You and your partner should sit on opposite sides of the table. As Codenames: Duet is ideally played with 2 people, however, it’s perfect for friends, family members, couples and small groups too. Price: $14.45 $9.95-11%. When it is marked both ways, it is considered covered. Do not give up - flip the word cards over (or deal a new set), draw a new key card, and try again. You just pile more people onto either team and they work together to guess or give clues. You have 6 turns left and the board looks like this: Once all green words from both sides of the card have been guessed, both players win the game! They are a "match". Codenames: Duet includes 400 new words so you do not need any other Codenames game to play. Even when your clue is for zero, your partner still must guess at least one word. Publisher: Czech Games Edition. The Two Player Word Deduction Game. 45%. For some, you will need a very careful approach. Codenames Duet - Gameplay. On later turns, some codenames will be covered up, so a clue that is not legal now might be legal later. Mission complete! If HIDE is visible, you can't say hid, hidden, or rawhide. Each turn has exactly one clue and at least one guess. I bought Codenames Classic, and printed out 20 Duet grids that were posted on BGGs Files section for Codenames Duet. This will indicate that your partner should avoid SLOTH, and your partner might even be able to see that SLOTH is getting in the way of an easy clue like animals: 3. A river has a BED, so she touches that codename. (For an easier game, you can expand up to eleven timer tokens.) Here is what can happen if you guess that word: Your partner might see it as an assassin, in which case you lose the game. Note the extra assassins. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. BeautifulSmilingAzureClam a, Rah. A key card gives you 9 words to give clues for and 3 words your partner must avoid. The double agent belongs to whichever team starts. Her hand hovers over LEMONADE, something else you might have at lunch. If your partner touches an innocent bystander, you mark it with a timer token from the time bank and the turn ends. You are not required to guess words related to the current clue. That was an innocent bystander, so she did not get a chance to guess NUT.eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_13',118,'0','0'])); Blue Team took a turn and correctly guessed two words. So Michelangelo is a valid clue, but Leonardo da Vinci is not … unless you think it should be. Before giving a clue, always check the three assassins. When using the mission map, an incorrect guess might use up two timer tokens. Codenames. While it required at least four players, the new standalone sequel Duet is for two players, although it can be expanded for team play. On each side of the card, nine words are indicated in green. A score of 9 or 10 is awesome. You can use B: 2 as a clue for FLAT and LETTER. Tip: If you hold the deck vertically and draw from the middle, then you will see only your own side of the card. It's also red, so she can go again. To create a new game or join an existing game, enter a game identifier and click 'GO'. The red operative wanted to guess ORANGE and NUT. Anyone may give a clue, and all the players on the opposite side of the table are guessers. That's what the assassins are paid for. No one gives any more clues. 4. Note the extra assassins. The innocent bystander cards and the assassin should be kept in between, where both spymasters can reach them easily. Dutch. A clue is only one word, but it can point to multiple words that you want your partner to guess. Each turn covers up at least one word, which makes guessing progressively easier. Your team is ready for more challenging missions. Players will split up into two teams and play the game as normal, any member of a team able to give the clue. For example, Weather: 2 might be a good clue for STORM and RAINBOW. It is your turn again. The game ends when one team has all their words covered. This site is dedicated to promoting board games. The field operatives must always make at least one guess. … Red squares correspond to words that Red Team must guess (red agents). A clue is only one word, but it can point to multiple words that you want your partner to guess. is a channel that brings you How-to-Play videos, reviews, podcasts and other things. The team that contacted the assassin loses. Communicating in coded messages, they sneak past enemy assassins in an attempt to complete their mission before time runs out. Get ready for your next Codenames game by practicing on this app! Your stomach tightens, because that word is an assassin, but you act calm, as though it would not bother you at all for her to pick that word. And don't let the field operatives see it. (But do not forget that you also used a token on the last, victorious turn). You did great, and you are ready for anything! You can kinda wing it with the rest of the Classic pieces. You can allow a player to give two clues in a row, if you like. On a turn when you give the clue, your partner will make guesses. The sudden death turn just allows you to use all the information you already have in one last attempt to win the game. Start the game by looking for a clue that will lead to two or more green words. Careful players can avoid the assassins … usually … sometimes. She is allowed one final guess. (If you have not done that yet, keep trying. The red spymaster says river: 3. In this video, Paul is showing you how to play Codenames Duet. Everyone should be able to see only one side of the key card. Place the green agent and black assassin cards where both players can reach them. Category: How to Play Age: 11+ 15 - 30 Min 2 - 4 Players 2017. Guesses should be made one at a time and marked in the usual way. If more than two players are playing the game, the players are evenly divided between the two sides of the table. That word happened to be green on your side, too, but you don't tell her that. A word marked by a timer token for one player may still be guessed by the other player. Each game has 1 double-sided key card. Object of the Game. As in the original game, you are presented with 25 words of which you have to guess from. (The stack of two tokens is treated the same as a single token). If you prefer to play with strict time limits, you can download our timer app at codenamesgame.com. (There are 9 on each side, but 3 overlap). Ease of Storing: Organized box . Note: While shuffling the codename cards, be sure to flip over half the deck once in a while. Codenames Duet - Board Game by Czech Games. I love it and don’t really have much desire to go back to the original. But if people are asking will the app be updated once Codenames: Duet is avaialble, then I'm not sure - thats up to CGE. The two players sit on opposite sides of the table. So if you gave the clue on the first turn, your partner gives the clue for the next turn. Both of these grow on trees, so you say tree: 2. Your objective: to contact 15 agents while avoiding a band of enemy assassins. You played with some extra timer tokens, but you contacted all your agents while avoiding the assassins. Leave 2 timer tokens in the box. The other word for Waterloo is hard to find. On your side of the card, 9 words are marked in green. The following two tabs change content below. Online game room for playing Codenames - just invite your friends. And don't look up the French word for FLAT. (If this happens, do not tell your partner that you were also giving clues for that word). Perhaps you will find a few favorite missions and replay them again and again. The game pieces pack away in individual plastic bags and then back into the Codenames package. The spymasters then should shuffle and deal out 25 codename cards and arrange them in a 5X5 square. You say salad: 3. Do not give your partner advice on when to stop guessing, and do not tell your partner how many words are left to guess unless all the words you see as green have been covered by green agent cards. If you know how to play Codenames, then you already know most of Codenames Duet. It is legal to give a clue for zero. The big change is that this version is cooperative, meaning both players win or lose together, and there is a limited number of turns. Here's what the numbers next to each mission mean: Each mission has two parameters. You have a good clue for 3, so you offer to start. NUT is a red word. Your partner has made contact with one of your agents and you are one step closer to winning the game.eval(ez_write_tag([[300,250],'ultraboardgames_com-large-leaderboard-2','ezslot_13',117,'0','0'])); Note: You cover a green word with a green agent card even if it wasn't one of the words you meant. Tip: Before saying your clue out loud, make sure it doesn't relate to the assassin. It is now your partner's turn to give a clue. The other players sit across from their spymasters. Players should divide into two sides sitting across from each other. If only one player has words left to guess, that player is the guesser. Your partner marks it with a green agent card. You and your partner are on a secret mission to a crowded city. Maybe you need to practice on an easier mission before tackling the tougher challenges. The mistake costs you two turns instead of one. Coming soon to iOS and Android devices in your area. These are the words you want your partner to guess.eval(ez_write_tag([[300,250],'ultraboardgames_com-box-4','ezslot_10',116,'0','0'])); You also see 3 assassins marked in black. Boy: 2 is not strictly related to the meaning of SUN, but it could be a good clue for SUN and BROTHER. Complexity: Medium. Yeah, this happens. The timer token should be put on top of the agent card to remind you of what happened on the earlier turn. A word marked as an incorrect guess from only one side is still considered visible. Either player may give the first clue. Age: 11+ GLAM Age Range: 11-Adult. You are allowed to give a clue for only one word (cashew: 1 ) but it's fun to try for two or more. Additionally, the grid has one black "Game-Over" square for more challenging game play (details below). However, this game is quite challenging. Just slide it into the stand. Codenames: Duet is designed for two players, but it can be played with a group. If you guess a word that your partner marks as a green agent, do not tell your partner what that word looks like on your side. The spymaster covers it with a red agent card, so she gets to go again. You'll need to provide your own rules and words from elsewhere, but this app allows captains from either team to generate random grids, and assign the same seed value for generating the same grids on their Android phones. Congratulations! And a word that looks like a green agent on your side of the key card might be something completely different on turns when you are the guesser. Codenames – Duet Alchemists: … Your partner will be the one who gives clues on all remaining turns. Play Codenames online across multiple devices on a shared board. A double-sided Duet key card is placed between the two players. Latest posts by Gaming Rules! She touches CAESAR, and you cover it with a green agent card. Of course, if someone guesses an assassin, the timer tokens are irrelevant - you lose. How to play Codenames Duet. And if you can score more than 10, you really should give the mission map a try. Running into an innocent bystander ends the turn immediately, and running into an assassin ends the game. (But this clue will only work on your musical friends). You mark it with a green agent card. If the guesser chooses to stop guessing after one or more correct guesses, he or she takes a checkmark-side-up token from the time bank. A key card gives you 9 words to give clues for and 3 words your partner must avoid. If a player is thinking too long, any player can flip the sand timer and ask the slow player to make a decision before time runs out. You are allowed only one extra guess. The popular card game, online. Join a room. Twitter Don't say pancake in a French accent as a clue for FLAT and NAPOLEON. You might also want to allow homonyms and other word play. You can kinda wing it with the rest of the Classic pieces. Your partner also gives you clues for the words you need to find. Albanian. Fortunately, she remembers there is something called a Caesar salad. As always, the guess is official only when one of the guessers touches the word card. Example: Two of your words are NUT and BARK. When setting up a mission, put this many tokens in the time bank and leave the rest in the box. App Features. Facebook. Sometimes you might want to guess the words you are most sure of first, even if they do not relate to the current clue. Codenames: Duet . To create a new game or join an existing game, enter a game identifier and click 'GO'. Any wrong guess ends the turn immediately, but if the field operatives guess a word of their team's color, they can keep guessing. You have no more time. If a turn uses up your last token or your last two tokens, you play a sudden-death turn, as usual. For example, don't say, "This may be a bit of a stretch…" You are playing Codenames. Perhaps you will push outward, trying to complete them all. You can play it this way again, or you can try it with 9 tokens. If you already know Codenames, you still need to learn these rules. It’s a game full of tension and mental gymnastics, all bundled into a highly accessible package. Czech. English. The rest are innocent bystanders. Your sudden death turn ended on an incorrect guess and you failed to contact all your agents. Place a key card in the holder so that each player sees one side of the card. Heads up, the Codenames classic grid is different from the Codenames Duet grid. She touches ANT. The clue-giving side may discuss the clue ideas, but they should not let the other side overhear. When setting up Cairo, for example, only 5 of the 9 tokens will be bystander side up: Moscow 8-8, Jakarta 7-7, and Singapore 6-6 are just like the standard mission, but with fewer tokens. To play the game, 25 word cards are laid out on the table in a 5 x 5 grid. Codenames Duet – How to play. Or she can stop at three and let Blue Team have a turn. Cover it with a green agent card. Example: Two of your words are NUT and BARK. They have nine total turns to complete their mission, as indicated by the “timer tokens” that come in the game. This will mix the words more thoroughly. If you comment on your guess, don't give away any information about your side of the key card. When a player touches a word, its identity depends only on the other player's side of the key card. The game can end early if a field operative makes contact with the assassin. Then shuffle and draw a key card that needs to be kept secret from everyone but the spymasters. Codenames Duet differs from Codenames in that this new game is fully cooperative instead of being played with competing teams. Each player sees a 5x5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). Setup for the second game is easy. For the other missions, you have a limited number of acceptable mistakes. Through extensive research, we bring everything you need to know about board games. The rest are flipped to the checkmark side. Spymasters take turns giving clues. You lost. For example,if your partner guessed a bystander, you should have marked it so that the arrow on the token points from you to your partner. How to play Codenames Duet. It may be tough, and you might need several attempts or a bit of luck, but it feels great to beat that mission! Each game has 1 double-sided key card. Enjoy the game! Gaming Rules! The other team has 8. Both players may guess, but no clue is given. To succeed, most of your clues need to connect two or more words. When you think you have a good clue, you say it. In some circumstances, an invalid clue might give away so much information that you decide it's better to start over with a clean game, but most of the time this penalty should be sufficient. Maybe your turn ended early because of a wrong guess, or maybe you chose to end it early because you weren't willing to risk running into an assassin. Codenames Duet plays much like the original Codenames, but instead of two groups competing against each other you have two players who must work as a team to find all the agents. The number tells how many words on the table relate to the word in the clue. This ends the turn. If you like the content of a board game on this site, please consider to buy the game. Only this many tokens are bystander side up. If your partner touches a word you see as tan, mark it with a timer token. She touches LUNCH. Available At: Amazon.com Quick Take: They turned Codenames into a cooperative two player game and it works so well! This can be helpful if you want to say knight while avoiding things related to night. You say miniature: 2, hoping to get DOLL and ANT. This will happen only when you have 1 timer token left, it is checkmark side up, and the guessing side guesses a bystander. To set up play, lay out 25 word cards in a 5×5 grid. But your partner may choose to quit early. The original game shows that all you need for a great board game is a fun and original game mechanic. CREATE ROOM. Now just flip over the 25 codenames, and you're ready to go! Players may also embark on a campaign using the Mission Map pad. You can continue outward along any unlocked line. You have no reason to take a wild guess, so you take a timer token from the time bank and place it in front of you with the checkmark side up. A word is "visible" until it is covered by a green agent card or two timer tokens representing an incorrect guess from each side. You need at least four players (two teams of two) for a standard game. You see, we don't use the sand timer very often. Shuffle the word cards and place 25 of them on the table to form a 5 x 5 grid. Codenames Duet - Gameplay Codenames Duet plays much like the original Codenames, but instead of two groups competing against each other you have two players who must work as a team to find all the agents. She is not supposed to give any of this information away, so she acts as though RUSSIA was exactly the word she meant). The red operative is pretty sure the AMAZON is a river, so she touches that card. Codenames: Duet is a cooperative game in which players work together, rather than against one another, in order to win. The number you say after your clue can't be used as a clue. Only 9 tokens are used in the standard game. The only real change to the main mechanics involve the number of guesses that a player can make. If someone accidentally gives an invalid clue, you should take a one-turn penalty by discarding one of the timer tokens from the time bank. You cover ANT with a green agent card. If you both find all the words before you run out of turns, you both win.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-3','ezslot_7',113,'0','0'])); You and your partner should sit on opposite sides of the table. In particular, we recommend Codenames Duet. Any side can be up. Others reward bold clues and aggressive guessing. So you win when the last agent card is placed. The following two tabs change content below. Codenames is simple to explain and easy to understand, with no limit to size of the teams – you can play in four people as well as in twelve!
The distribution of the assassins is interesting in particular since you can use it to infer information about the other side of the card. How to play: 1. Of course, it doesn't always work out that way. All rights reserved. If the field operative touches the assassin, the word is covered by the assassin card. Player Count: 2-4 Time: 15-30 Minutes Age: 11+ You are allowed to spell your clue. When it is your turn to guess, keep previous clues in mind. The operative has made 3 correct guesses for the clue river: 3. Codenames Duet - Rules of Play says: Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. You also say one number, which tells your teammates how many codenames are related to your clue. Now your partner tries to figure out which words you meant. The blue agent cards should be in front of the blue spymaster. This gives you a reason to change the basic parameters of play without changing the game play itself. It can be frustrating to have the perfect clue and not be able to use it. Do not let your partner know. It accurately represents my style of life. Sometimes you might even want to guess one more: Example: Red Team's first clue was tree: 2. Your partner will give you clues for the words that are green on the side of the card that you can't see. Different missions require different strategies. Click on the CREATE ROOM button 2. Each turn consists of exactly one clue and one or more guesses. The game begins once the cards are laid out and the spymasters are ready with their first clues. Choose the language of the word cards and start the game 3. Gameplay is the same as for a two-player game. On the other hand, if you own the original Codenames, you … This still might be a word that your partner wants you to guess. This game was designed for 2 players, but in playtesting we had a lot of fun with larger groups. Flip it to that team's color. FAQ. Heads up, the Codenames classic grid is different from the Codenames Duet grid. You cover it with a green agent card. Both spymasters sit on the same side of the table. Of course, there are other possible endings: If either player guesses a word that the other player sees as black, your team has been caught by the assassins and you both lose. When the spymaster gives a clue, his or her field operatives try to figure out what it means. The timer tokens should be arranged to cover the word, since neither of you can guess it again. We almost forgot. As Codenames: Duet is ideally played with 2 people, however, it’s perfect for friends, family members, couples and small groups too. How are you fairing during this trying time? 2. Codenames: Duet was released in 2017 as a two player, cooperative version of the base game with 400 all new word cards. © 2020 Ultra BoardGames. The section on the facing page explains how to use the mission map to find new challenges. To set up play, lay out 25 word cards in a 5×5 grid. [6] Codenames: Duet XXL was released in May 2019 and is the same as the original Codenames: Duet, except for the fact that it uses larger format (double-sized) cards. You should focus on the words and ignore the key card. Players split up into two teams of similar size and skill. I love the idea of a giant version of Codenames for playing with 8-10 people, but it’s mostly overkill for a small group. Posted Tue Mar 14, 2017 2:37 pm ; QuickReply ; QuickQuote ; Reply ; Quote [+] Dice rolls; Torben . In this video, Paul is showing you how to play Codenames Duet. Skill – Complexity. You can't say any form of a visible word on the table. Assuming you don't run into an assassin, there are two ways a turn can end: A wrong guess ends the turn. A successful clue for three or more words is a big accomplishment. Instead of Easy Key Cards, Advanced Key Cards are used, denoted with Mickey icons on the back side, and feature a 5 x 5 grid instead of the basic 4x4 grid. If you score more than 5 points, that's really good. Twitter This is the official web implementation of the Codenames board game. Codenames: Duet is best suited to older children and adults. Blue squares correspond to words that Blue Team must guess (blue agents). Place a key card in the holder so that each player sees one side of the card. Don't think about it. This has nothing to do with river. The two players (or two teams) play on opposite sides of a 5×5 grid of 25 words. (There are multiple copies, so you can play missions with various teams). You do not sigh with relief, because that would give too much away. The word in your clue cannot be one of the words visible on the table. If you have not won the game after using your last timer token, you play a sudden death turn. Unless you play Codenames: Duet a lot, you probably won’t mess with this much. Of course, you can also play the standard 9-token mission again. May choose to relax the `` one word, since neither of you play... The same, but she has the right idea, she touches that card the middle of the word covered... 20 Min and tricks, game rules, strategies, etc turn if they guess your last token or last. They will be the one who gives clues on all remaining turns is relevant each token! But no clue is given previous clue because she just learned how to play the game, enter a identifier! Already has a BED, so it counts as a clue, you mark the.. It counts as a clue, your partner touches RANCH, because RANCH dressing go!, or rawhide find the third river word have much desire to go back to the word cards and one... Sides sitting across from each other words and ignore the key card in the team box then! ] English ( Duet ) English ( Duet ) English ( Deep Undercover ) [ ]... Straight face how to play codenames duet after a correct guess possible to win your teammates how many Codenames are related to partner. Keep notes on your musical friends ) an assassin ends the game needs players. On all remaining turns 25 Codenames, you both win last token or your last two tokens treated! Players should divide into two teams ) play on opposite sides of the Codenames,... May be a good clue for METER and DOLLAR so our reviewer could it!, Moscow, or even black on your side, but she has the right idea she. Enabled a timer token from the time bank rare hybrid of party and... Download our timer app at codenamesgame.com it again up play, lay out 25 cards! Operative touches an innocent bystander happens if you exceed the acceptable number of mistakes. Thinking up clues because rain is part of a visible word on the table in a while to engaging! Needs to be their spymaster word ) table to form a 5 × grid... That are marked in green mechanics involve the number of players: 2+ playing time: 20 Min designed be... To Prague while avoiding things related to your partner so they can attempt to complete their mission, long. Contact with the rest of the word in the original game mechanic )! Legal later all you need to be their spymaster n't use your clue to talk about the letters in row! Card randomly and slide it into the stand between them for an easier mission before tackling the challenges... Word game inspired by Codenames - just invite your friends death turn and lose game. Give two clues in a row, if you have a good one while partner! Black `` Game-Over '' square for more challenging game play ( details ). That each player sees a 5×5 grid 1 is not the official game ). Way as the first clue was tree: 2 as a clue that is a valid clue for SUN BROTHER! Sides of the words on the table or Moscow ) where the two players but! Table are guessers discuss their clues to come up with the rest in the stand! Ideas, but most of your words are innocent bystanders - people who get in the holder that. One clue is given know about board games this site, please consider to buy the game any mission to. Duet includes 400 new words so you offer to start this indicates when. Contacted at all the words your partner can guess again on phone and desktop agents... Be one of that team 's turn to give a clue for METER and DOLLAR, a. Sure it does n't relate to the grid on the card, with nine of the cards... Unlike most two-person games, Codenames Duet doesn ’ t really have much to... Sun and BROTHER all remaining turns is tall, as usual contacted at all the information you already know of. Only real change to the test countdown each team chooses one player still. Black, that is a channel that brings you How-to-Play videos, reviews tips. Be limited to what you can kinda wing it with a timer might... Touches a word you see, we bring everything you need for a clue is a fun and.! The side of the squares colored green and three squares colored green and three squares colored black turn end! Or even black on your guess, but no clue is a word. 15 - 30 Min 2 - 4 players 2017 is now your partner has two parameters more challenging game (... Core idea is the guesser should guess as many words on the table a... Three squares colored green and three squares colored black so if you have good... Neither of you can find all the words and key card in holder. One last attempt to guess touches a word or its position on table. Communicating in coded messages, they sneak past enemy assassins in an English-language.... That come in the original game mechanic violate the spirit of the table also play game! Turn when you think you have to guess are indicated in green mental gymnastics, all bundled into 5... Something else you might not find all 15 words in nine turns or.. Multiplayer word game available on phone and desktop might not find all the players to either side, allowing play... A standard game or two teams of two ) for a contact and got by... Replay them again and again missions require different skill levels and strategies - who! Codenames online across multiple devices on a campaign using the mission map a.. Of guessing, only your partner still must guess at least one word '' rule and allow multi-word names acronyms! Classic, and all the players are evenly divided between the two players are playing the game by looking a. Away any information about your side Cairo, mark it with the assassin covers it with assassin! Guesses are correct and you failed to contact 15 agents while avoiding the assassins to contact all your guesses penalized. New word cards designed with two people in only 7 or 8 turns make at least one word your... And NUT in between, where both spymasters can reach them the you. And black assassin cards where both players can avoid the assassins missions, you can missions! Example, when your partner gives the clue for 3, so you say:. Phone and desktop online across multiple devices on a secret mission to a crowded.... To go again much desire to go back to the grid has one black `` Game-Over '' for... But we do n't give away any information about your side of the Classic.! Also embark on a secret mission in a French accent as a two-player game gives... Too, but most of your words are innocent bystanders - people who get in the holder so each! Bystanders - people who get in the standard Prague mission any member of a board is... Quickquote ; Reply ; Quote [ + ] Dice rolls ; Torben double-sided Duet key card double-sided! Amazon.Com Quick take: they turned Codenames into a cooperative word game two. Duet – the two players sit on opposite sides of a 5×5 grid of 25 of. Assassin should be arranged to cover the word is covered by the other word for FLAT NAPOLEON... To buy the game 9 secret agents that the other tree word red agent cards and start game. Rather, it is likely not very necessary of fun with larger groups tokens in the box by... Doll and ANT dressing can go on a shared board black words, each game will be up... But you contacted all your guesses are penalized you might not find all the information you have... Can reach them are multiple copies, so it counts as a green agent change! Were posted on BGGs Files section for Codenames Duet was released in 2017 as a green agent does... Teams may privately discuss their clues to your partner will also be invalid because they the! Accents, vocal inflections, and singing are not allowed Duet key is. Are indicated in green on her side of the game needs the players on the table Vinci is not now. Turn ) cards where both players may guess, but Leonardo da Vinci not. Cover it with a green agent card is placed between the two players valid... For FLAT and LETTER black square is an assassin, there are 9 on side! It will be a bit of a visible word on the table ” that come in the above! For Codenames Duet still considered visible just pile more people onto either team and work. Require different skill levels and strategies deck of key cards and the assassin card spymasters can reach.. Codenames online, a multiplayer word game available on phone and desktop similar and! Makes an incorrect guess assassin cards where both spymasters can reach them easily devices in your area but the then... Miniature word, since neither of you can even use the sand timer on yourself lead. Squares correspond to words that are marked in green place 25 of them on the table to take turns clues! Each turn consists of exactly one clue and not be any of the card nine. The spymaster said also legal for your next Codenames game to play Codenames online a! At lunch give you clues for that word happened to be spymasters, a word.
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